Courses

12 courses in a year

Develop your technical, creative and entrepreneurial skills.

900 hours combining essential theory, vital hands-on training, and career support so you can start landing professional opportunities within a year.

Semester
Semester 1
Semester 2
Semester 3

30 class projects

Over the course of a year, you'll complete 30 projects that develop a robust foundation of technical, creative and entrepreneurial skills.

4 hours of daily focus

Hands-on training and guidance by industry professionals. With small class sizes, your instructors give you the focus you need every day.

MON
TUE
WED
THU
FRI
0h 4h
Lab

900 program hours

Deeper and more relevant learning than four years of university, with project-based learning focused on relevant real-world development.

Specialized training that focuses on you.

Lose track of time in studios you'll love

Love where you learn, and stick around for extra studio time.

At RAC, every day is a hands-on day, between practice activities, labs, and tutorials during class, and extra studio time available outside of class for collaboration and guidance on personal projects.

Fill the gaps that other schools can't

Private tutoring, tailored workshops, professional feedback and more.

Extra help with areas for improvement; custom workshops covering niche topics critical to your specific path; nuanced feedback on your projects; and ways to personalize your development.

No sweeter spot to be.

Build your best future, starting September 15.

Semester 1

Acoustics

92 hours · 9 lectures, 14 practicals

Learn how to control sound by shaping its environment.

Audio Consoles

40 hours · 8 lectures, 2 practicals

Meet the engine inside every production environment.

Signal Processing

52 hours · 9 lectures, 4 practicals

Design sound by shaping its flow from input to output.

Music & Computers

88 hours · 9 lectures, 14 practicals

Squeeze every bit of creative juice out of your computer.

Semester 2

Recording Techniques

92 hours · 9 lectures, 14 practicals

Learn how to control sound by shaping its environment.

Electronics & Technology

40 hours · 8 lectures, 2 practicals

Meet the engine inside every production environment.

Aesthetics of Music

52 hours · 9 lectures, 4 practicals

Design sound by shaping its flow from input to output.

Sound Design

88 hours · 9 lectures, 14 practicals

Squeeze every bit of creative juice out of your computer.

Semester 3

Live Sound & Entertainment

52 hours · 7 lectures, 6 practicals

Learn how to control sound by shaping its environment.

Studio Production Techniques

84 hours · 6 lectures, 15 practicals

Meet the engine inside every production environment.

Post-Production

88 hours · 10 lectures, 12 practicals

Design sound by shaping its flow from input to output.

Music Industry

48 hours · 11 lectures, 1 practical

Squeeze every bit of creative juice out of your computer.

Fill the gaps that other schools can't

Private tutoring, tailored workshops, professional feedback and more.

Extra help with areas for improvement; custom workshops covering niche topics critical to your specific path; nuanced feedback on your projects; and ways to personalize your development.

Your needs
Included
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Excluded
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Gaps
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Excluded
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Lose track of time in studios you'll love

Love where you learn, and stick around for extra studio time.

At RAC, every day is a hands-on day, between practice activities, labs, and tutorials during class, and extra studio time available outside of class for collaboration and guidance on personal projects.

Fill the gaps that other schools can't

Private tutoring, tailored workshops, professional feedback and more.

Extra help with areas for improvement; custom workshops covering niche topics critical to your specific path; nuanced feedback on your projects; and ways to personalize your development.

Courses

Semester 1

Acoustics

40 hours · 8 lectures, 2 practicals

Learn how to control sound by shaping its environment.

Audio Consoles

60 hours · 6 lectures, 9 practicals

Meet the engine inside every production environment.

Signal Processing

68 hours · 10 lectures, 9 practicals

Design sound by shaping its flow from input to output.

Music & Computers

88 hours · 10 lectures, 12 practicals

Squeeze every bit of creative juice out of your computer.

Semester 2

Acoustics

40 hours · 8 lectures, 2 practicals

Learn how to control sound by shaping its environment.

Audio Consoles

60 hours · 6 lectures, 9 practicals

Meet the engine inside every production environment.

Signal Processing

68 hours · 10 lectures, 9 practicals

Design sound by shaping its flow from input to output.

Music & Computers

88 hours · 10 lectures, 12 practicals

Squeeze every bit of creative juice out of your computer.

Semester 3

Acoustics

40 hours · 8 lectures, 2 practicals

Learn how to control sound by shaping its environment.

Audio Consoles

60 hours · 6 lectures, 9 practicals

Meet the engine inside every production environment.

Signal Processing

68 hours · 10 lectures, 9 practicals

Design sound by shaping its flow from input to output.

Music & Computers

88 hours · 10 lectures, 12 practicals

Squeeze every bit of creative juice out of your computer.

Specialized training that focuses on you

Deeper and more relevant learning than four years of university.

Get more hours of training than an entire university major, with project-based learning focused on relevant real-world development.